Lumate Seminari 15.11.2023
From wikiluntti
The role of computation, creative and critical thinking skills and practices in invention projects Lecturer Perttu Ervelius, University of Helsinki
- 4th graders, context of robotics (LEGO Spike)
- What kind of affordances for critical, creatibe and computational thinking occurs during invention project
- Lack of researcj in CreT and CriT
- Pedagogical solution; design more engaging and effective projects
- CreT: Divergent, Convergent, Inspirational, Lateral, Aesthetic, System
- CriT: Interpretation, analysis, Evaluation, Inference, Reasoning
- ComT: Decomposition, data collection, patterns, abstraction, algorithm, parallelism, efficiency, automation, debugging, iteration
- Invention project: Recognise the challenge, generate solutions, design the prototype, test. . .
- Acquire information, ideate, improve, evaluate, present
- Methodologies and collected data: Validates assesments about CT skills; experience sample methods (ESM), videoanalysis, interview with specific students.
- Details
- 4x2h lesson with 4th grade students
- Two teachers
- Topic: UNESCO 2030 goals and students' curriculum
- the problem in students' own context
- building a prototype to solve the problem
- ideation, feedback, presentation
Coherence in science teacher education: integration between theory and practice
Teacher, doctoral researcher Henri Hämäläinen, University of Helsinki