DIY Steering Wheel for a robot: Difference between revisions
From wikiluntti
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=== Game Controller === | === Game Controller === | ||
USB HID (human interface device class) | |||
Arduino Joystick Library 2.0 | |||
'''Simple keyboard method''' | |||
<code>#include <Keyboard.h></code> | <code>#include <Keyboard.h></code> | ||
Press buttons? | Press buttons? | ||
* Brake: the code presses 'down arrow' | * Brake: the code presses 'down arrow' |
Revision as of 08:33, 29 April 2025
Introduction
Game Controller
USB HID (human interface device class)
Arduino Joystick Library 2.0
Simple keyboard method
#include <Keyboard.h>
Press buttons?
- Brake: the code presses 'down arrow'
- Left arrow
- Right arrow
- etc
Components
Optical rotary pulse encoder; 600 ppr (pulse per revolution), 100 ppr.
Steering ratio
The inner & outer wheel to turn 35 and 30 degrees respectively
Steering ratio
- motorcycles and bicycles 1:1
- most passenger cars between 12 and 20:1
- F1 between 180deg to 270deg to a turn??
Angle
- Drift cars are 900 and 1080 I believe. (Reddit)
- 900 is pretty much around what on a real car.