Blender: Difference between revisions

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== Molecular Visualization ==
== Molecular Visualization ==


Principles and practices
Metrics https://book.bionumbers.org/
* Diffusion rates
* Concentrations
* Reaction rates
* Dissociation constants
 
 
Principles and practices https://www.youtube.com/watch?v=G5FxPdBMUHE&list=PLcKSD7d0T-HBKMOGoghGk3weyrGmA2Re3&index=8
* What ideas will this molecular visualization communicate: learning objectives + what else  
* What ideas will this molecular visualization communicate: learning objectives + what else  
* Molecular structure
* Molecular structure. Structure defines functions. Structural and dynamic information should be both considered.
** Simple shape: graphical, 2d
** Simple shape: graphical, 2d
** Arbitrary shape: misleading structural data, possible to use data if available
** Arbitrary shape: misleading structural data, possible to use data if available
Line 54: Line 61:
** Ribbon style: highlights intermediate structure, functional components, domains and linkers; however Volume is not clear
** Ribbon style: highlights intermediate structure, functional components, domains and linkers; however Volume is not clear
** Coarse/ tight surface style:
** Coarse/ tight surface style:
* What is dynamic realism; experimental data vs photorealism.


== References ==
== References ==

Revision as of 21:01, 25 January 2024

Introduction

Some introductory material to Blender 3D.


Theory

Add ons

  • Align tool
  • The animation of paths is easy with AnimAll plugin. Enable it at Preferences.
  • TextFx animoitua kirjoituskonetekstiä.

Modifiers

  • Array
  • Bevel
  • Curve


Shader Editor

Rusty metal

Metallic, red
Rendered metallic red

Add Bump (Strength: 0.5), ColorRamp (to Bump/Height), NoiseTexture (Scale: 1.5, Detail: 16), Mapping and Texture Coordinate.

Also a second Bump (to Bump/Normal), NoiceTexture (Scale: 50, Detail: 16) and NoiceTexture (Scale: 20, Detail: 16).

Wood

ColorRamp (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops Mapping (Scale X, Y or Z: 7) and Texture Coordinate (Object -> Vector).

Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01).

Wood.
Wood rendered.

Scientific Rendering

Molecular Visualization

Metrics https://book.bionumbers.org/

  • Diffusion rates
  • Concentrations
  • Reaction rates
  • Dissociation constants


Principles and practices https://www.youtube.com/watch?v=G5FxPdBMUHE&list=PLcKSD7d0T-HBKMOGoghGk3weyrGmA2Re3&index=8

  • What ideas will this molecular visualization communicate: learning objectives + what else
  • Molecular structure. Structure defines functions. Structural and dynamic information should be both considered.
    • Simple shape: graphical, 2d
    • Arbitrary shape: misleading structural data, possible to use data if available
    • Data-driven base: PDB protein Data Bank
    • Atomic style: Conveys scale, complexity; shows atom types; no chains; visually complex
    • Ribbon style: highlights intermediate structure, functional components, domains and linkers; however Volume is not clear
    • Coarse/ tight surface style:
  • What is dynamic realism; experimental data vs photorealism.

References

References

Blender - Procedural Rust in Blender 2.8 Nodes

Blender Just Made Creating Wood So Easy in Blender 2.9!!