Blender: Difference between revisions
From wikiluntti
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==== Wood ==== | ==== Wood ==== | ||
''ColorRamp'' (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops ''Mapping'' (Scale X, Y or Z: 7) and ''Texture Coordinate'' (Object -> Vector). | |||
Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01). | |||
== References == | == References == |
Revision as of 20:20, 25 March 2021
Introduction
Some introductory material to Blender 3D.
Theory
Animate Paths
The animation of paths is easy with AnimAll plugin. Enable it at Preferences.
Shader Editor
Rusty metal
Add Bump (Strength: 0.5), ColorRamp (to Bump/Height), NoiseTexture (Scale: 1.5, Detail: 16), Mapping and Texture Coordinate.
Also a second Bump (to Bump/Normal), NoiceTexture (Scale: 50, Detail: 16) and NoiceTexture (Scale: 20, Detail: 16).
Wood
ColorRamp (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops Mapping (Scale X, Y or Z: 7) and Texture Coordinate (Object -> Vector).
Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01).