DIY Steering Wheel for a robot: Difference between revisions
From wikiluntti
Line 13: | Line 13: | ||
=== Components === | === Components === | ||
Optical rotary pulse encoder; 600 ppr (pulse per revolution). | |||
=== Steering ratio === | === Steering ratio === |
Revision as of 08:28, 29 April 2025
Introduction
Game Controller
#include <Keyboard.h>
Press buttons?
- Brake: the code presses 'down arrow'
- Left arrow
- Right arrow
- etc
Components
Optical rotary pulse encoder; 600 ppr (pulse per revolution).
Steering ratio
The inner & outer wheel to turn 35 and 30 degrees respectively
Steering ratio
- motorcycles and bicycles 1:1
- most passenger cars between 12 and 20:1
- F1 between 180deg to 270deg to a turn??
Angle
- Drift cars are 900 and 1080 I believe. (Reddit)
- 900 is pretty much around what on a real car.